Sunday, April 13, 2008

0.8 Update

Progress is ongoing and really starting to develop. A few minor design changes get thrown in here and there, but it's all about finishing the code conversion and making things playable again right now. At the current rate of things I should have something that at least behaves like the RC3 within a month. After that the priorities will be, in order:
1. AI routines
2. Multiplayer syncing
3. Code optimization
4. New ideas
Stay tuned and help support this project in any way you can.

Also, by the way, that bit I said last time about "freeing" up units from cell-to-cell movement... that's a load of crap. I tried it out a little and didn't like it one bit, so we're back to the original Dune 2-style of unit movement.

3 comments:

Anonymous said...

I'm really glad you brought back cell-constrained movement.

The Recapitulator said...

I think you should create more units per faction. Maybe make it a more strategic "counter" based game...maybe give the original a facelift, so to speak.

Anonymous said...

A very good remake, no doubt. But what bothers me the most is that there isn't any compain mode. Sometimes you just want to sit down and relex agenst some AI. In addition, in the menus there's no option to go back. If you choose to go to Host or Join a game you cannot go back to the main menu.

Keep going, you have a very nice game awakening here!